Plugin Development

Java Minecraft Development

Full-scope Minecraft development for Paper and Spigot - from custom plugins, features, and Skripts to complete server setups. Everything built to spec for your server, never off-the-shelf.

Featured project

Plugin · Paper 1.21

AutoReplant

A lightweight, feature-rich farming plugin for Paper 1.21. It replants crops the instant they're harvested - keeping farms productive with zero manual effort, while still requiring a seed in the player's inventory so the farming economy stays intact.

  • Three permission-gated drop modes: Replant, Double, Triple
  • Supports "manual" crops
  • Custom drops: item, money & command rewards
  • Crate keys, tokens & payouts on harvest
  • Inventory telepathy
  • Farmland trample protection
  • Per-world enable / disable
  • Mode persistence across sessions
  • Configurable sounds, particles & action-bar alerts
  • Dependency-free, bStats + auto-updater
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Custom build

Custom System · Paper 1.21

ModCloud Refinery

A custom economy and progression system I built from scratch for my own Paper 1.21 server. Players farm crops, refine them into sellable components through a real-time processing engine, sell them to a dealer NPC for in-game currency, and prestige by completing per-crop milestones.

  • Real-time, tick-based processing engine
  • Config-driven recipes with multiple ingredient types
  • Custom skull-textured items, stack-safe & spoof-proof
  • Five-menu GUI suite with custom click routing
  • Permission-gated batch sizes, cycled live
  • Dealer NPC sell system with stacking multipliers
  • Per-crop prestige progression & unlock tokens
  • Consumable price & progress boosters
  • Vault, LuckPerms, Citizens & Oraxen hooks
  • Public API & PDC item tagging
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Server feature

Custom Plugin · Paper 1.21

ModCloud Tags

A custom chat-tag system I built for my own Paper server. Players collect prefix tags by redeeming physical items, then browse and equip them through a paged GUI, with the active tag rendered in chat through PlaceholderAPI.

  • Collectable chat-prefix tags equipped via a paged GUI
  • Three rarity tiers: Common, Rare & Legendary
  • ~100 tags with MiniMessage hex colors & gradients
  • Physical redeem items, right-click to claim
  • PDC-tagged items that survive rename & re-lore
  • 54-slot paged GUI, sorted by rarity then name
  • One-click equip / unequip with instant saves
  • PlaceholderAPI integration for chat rendering
  • Full admin suite: give, unlock, remove, reset & more
  • Tab-completion on players & tag IDs
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What I can build

Capabilities

  • Custom plugins
  • Game mechanics
  • Economy systems
  • Custom GUIs / menus
  • Custom enchants
  • Crates & rewards
  • Skript
  • LuckPerms setup
  • Full server setups