Plugin Development
Java Minecraft Development
Full-scope Minecraft development for Paper and Spigot - from custom plugins, features, and Skripts to complete server setups. Everything built to spec for your server, never off-the-shelf.
Featured project
AutoReplant
A lightweight, feature-rich farming plugin for Paper 1.21. It replants crops the instant they're harvested - keeping farms productive with zero manual effort, while still requiring a seed in the player's inventory so the farming economy stays intact.
- Three permission-gated drop modes: Replant, Double, Triple
- Supports "manual" crops
- Custom drops: item, money & command rewards
- Crate keys, tokens & payouts on harvest
- Inventory telepathy
- Farmland trample protection
- Per-world enable / disable
- Mode persistence across sessions
- Configurable sounds, particles & action-bar alerts
- Dependency-free, bStats + auto-updater
Custom build
ModCloud Refinery
A custom economy and progression system I built from scratch for my own Paper 1.21 server. Players farm crops, refine them into sellable components through a real-time processing engine, sell them to a dealer NPC for in-game currency, and prestige by completing per-crop milestones.
- Real-time, tick-based processing engine
- Config-driven recipes with multiple ingredient types
- Custom skull-textured items, stack-safe & spoof-proof
- Five-menu GUI suite with custom click routing
- Permission-gated batch sizes, cycled live
- Dealer NPC sell system with stacking multipliers
- Per-crop prestige progression & unlock tokens
- Consumable price & progress boosters
- Vault, LuckPerms, Citizens & Oraxen hooks
- Public API & PDC item tagging
Server feature
ModCloud Tags
A custom chat-tag system I built for my own Paper server. Players collect prefix tags by redeeming physical items, then browse and equip them through a paged GUI, with the active tag rendered in chat through PlaceholderAPI.
- Collectable chat-prefix tags equipped via a paged GUI
- Three rarity tiers: Common, Rare & Legendary
- ~100 tags with MiniMessage hex colors & gradients
- Physical redeem items, right-click to claim
- PDC-tagged items that survive rename & re-lore
- 54-slot paged GUI, sorted by rarity then name
- One-click equip / unequip with instant saves
- PlaceholderAPI integration for chat rendering
- Full admin suite: give, unlock, remove, reset & more
- Tab-completion on players & tag IDs
What I can build
Capabilities
- Custom plugins
- Game mechanics
- Economy systems
- Custom GUIs / menus
- Custom enchants
- Crates & rewards
- Skript
- LuckPerms setup
- Full server setups